Unity画线
1. Debug.DrawLinescene视图中显示,参数坐标为世界坐标,无法设置材质for (int i = 1; i < points.Length; i++){ Debug.DrawLine(points[i - 1], points[i], Color.white, 5.0f);}2. Gizmos.DrawLinescene视图中显示,参数为世界坐标,无法设置材质void OnDrawGizmos(){ Gizmos.color = Color.white; Gizmos.DrawLine(new Vector3(1, 3, 0), new Vector3(0,